Command Section

BSNMPCLIENT(3)         FreeBSD Library Functions Manual         BSNMPCLIENT(3)

NAME
     snmp_client, snmp_client_init, snmp_client_set_host,
     snmp_client_set_port, snmp_send_cb_f, snmp_timeout_cb_f,
     snmp_timeout_start_f, snmp_timeout_stop_f, snmp_open, snmp_close,
     snmp_pdu_create, snmp_add_binding, snmp_pdu_check, snmp_pdu_send,
     snmp_oid_append, snmp_parse_server, snmp_receive, snmp_table_cb_f,
     snmp_table_fetch, snmp_table_fetch_async, snmp_dialog,
     snmp_discover_engine - SNMP client library

LIBRARY
     Begemot SNMP library (libbsnmp, -lbsnmp)

SYNOPSIS
     #include <asn1.h>
     #include <snmp.h>
     #include <snmpclient.h>

     typedef void
     (*snmp_send_cb_f)(struct snmp_pdu *req, struct snmp_pdu *resp,
         void *uarg);

     typedef void
     (*snmp_timeout_cb_f)(void *uarg);)(void *uarg);

     typedef void *
     (*snmp_timeout_start_f)(struct timeval *timeout,
         snmp_timeout_cb_f callback, void *uarg);

     typedef void
     (*snmp_timeout_stop_f)(void *timeout_id);)(void *timeout_id);

     extern struct snmp_client snmp_client;

     void
     snmp_client_init(struct snmp_client *client);

     int
     snmp_client_set_host(struct snmp_client *client, const char *host);

     int
     snmp_client_set_port(struct snmp_client *client, const char *port);

     int
     snmp_open(const char *host, const char *port, const char *read_community,
         const char *write_community);

     void
     snmp_close(void);

     void
     snmp_pdu_create(struct snmp_pdu *pdu, u_int op);

     int
     snmp_add_binding(struct snmp_pdu *pdu, ...);

     int
     snmp_pdu_check(const struct snmp_pdu *req, const struct snmp_pdu *resp);

     int32_t
     snmp_pdu_send(struct snmp_pdu *pdu, snmp_send_cb_f func, void *uarg);

     int
     snmp_oid_append(struct asn_oid *oid, const char *fmt, ...);

     int
     snmp_parse_server(struct snmp_client *sc, const char *str);

     int
     snmp_receive(int blocking);

     typedef void
     (*snmp_table_cb_f)(void *list, void *arg, int res);)(void *list, void *arg, int res);

     int
     snmp_table_fetch(const struct snmp_table *descr, void *list);

     int
     snmp_table_fetch_async(const struct snmp_table *descr, void *list,
         snmp_table_cb_f callback, void *uarg);

     int
     snmp_dialog(struct snmp_pdu *req, struct snmp_pdu *resp);

     int
     snmp_discover_engine(void);

DESCRIPTION
     The SNMP library contains routines to easily build SNMP client
     applications that use SNMP versions 1, 2 or 3.  Most of the routines use
     a struct snmp_client:

           struct snmp_client {
                   enum snmp_version       version;
                   int                     trans;  /* which transport to use */

                   /* these two are read-only for the application */
                   char                    *cport; /* port number as string */
                   char                    *chost; /* host name or IP address as string */

                   char                    read_community[SNMP_COMMUNITY_MAXLEN + 1];
                   char                    write_community[SNMP_COMMUNITY_MAXLEN + 1];

                   /* SNMPv3 specific fields */
                   int32_t                 identifier;
                   int32_t                 security_model;
                   struct snmp_engine      engine;
                   struct snmp_user        user;

                   /* SNMPv3 Access control - VACM*/
                   uint32_t                clen;
                   uint8_t                 cengine[SNMP_ENGINE_ID_SIZ];
                   char                    cname[SNMP_CONTEXT_NAME_SIZ];

                   struct timeval          timeout;
                   u_int                   retries;

                   int                     dump_pdus;

                   size_t                  txbuflen;
                   size_t                  rxbuflen;

                   int                     fd;

                   int32_t                 next_reqid;
                   int32_t                 max_reqid;
                   int32_t                 min_reqid;

                   char                    error[SNMP_STRERROR_LEN];

                   snmp_timeout_start_f    timeout_start;
                   snmp_timeout_stop_f     timeout_stop;

                   char                    local_path[sizeof(SNMP_LOCAL_PATH)];
           };

     The fields of this structure are described below.

     version        This is the version of SNMP to use.  See bsnmplib(3) for
                    applicable values.  The default version is SNMP_V2c.

     trans          If this is SNMP_TRANS_LOC_DGRAM a local datagram socket is
                    used.  If it is SNMP_TRANS_LOC_STREAM a local stream
                    socket is used.  For SNMP_TRANS_UDP a UDPv4 socket and for
                    SNMP_TRANS_UDP6 a UDPv6 socket is created.  It uses the
                    chost field as the path to the server's socket for local
                    sockets.

     cport          The SNMP agent's UDP port number.  This may be a symbolic
                    port number (from /etc/services) or a numeric port number.
                    If this field is NULL (the default) the standard SNMP port
                    is used.  This field should not be changed directly but
                    rather by calling snmp_client_set_port().

     chost          The SNMP agent's host name, IP address or UNIX domain
                    socket path name.  If this is NULL (the default) localhost
                    is assumed.  This field should not be changed directly but
                    rather through calling snmp_client_set_host().

     read_community
                    This is the community name to be used for all requests
                    except SET requests.  The default is `public'.

     write_community
                    The community name to be used for SET requests.  The
                    default is `private'.

     identifier     The message identifier value to be used with SNMPv3 PDUs.
                    Incremented with each transmitted PDU.

     security_model
                    The security model to be used with SNMPv3 PDUs. Currently
                    only User-Based Security model specified by RFC 3414
                    (value 3) is supported.

     engine         The authoritive SNMP engine parameters to be used with
                    SNMPv3 PDUs.

     user           The USM SNMP user credentials to be used with SNMPv3 PDUs.

     clen           The length of the context engine id to be used with SNMPv3
                    PDUs.

     cengine        The context engine id to be used with SNMPv3 PDUs. Default
                    is empty.

     cname          The context name to be used with SNMPv3 PDUs. Default is
                    `'.

     timeout        The maximum time to wait for responses to requests.  If
                    the time elapses, the request is resent up to retries
                    times.  The default is 3 seconds.

     retries        Number of times a request PDU is to be resent.  If set to
                    0, the request is sent only once.  The default is 3
                    retransmissions.

     dump_pdus      If set to a non-zero value all received and sent PDUs are
                    dumped via snmp_pdu_dump(3).  The default is not to dump
                    PDUs.

     txbuflen       The encoding buffer size to be allocated for transmitted
                    PDUs.  The default is 10000 octets.

     rxbuflen       The decoding buffer size to be allocated for received
                    PDUs.  This is the size of the maximum PDU that can be
                    received.  The default is 10000 octets.

     fd             After calling snmp_open() this is the file socket file
                    descriptor used for sending and receiving PDUs.

     next_reqid     The request id of the next PDU to send.  Used internal by
                    the library.

     max_reqid      The maximum request id to use for outgoing PDUs.  The
                    default is INT32_MAX.

     min_reqid      The minimum request id to use for outgoing PDUs.  Request
                    ids are allocated linearily starting at min_reqid up to
                    max_reqid.

     error          If an error happens, this field is set to a printable
                    string describing the error.

     timeout_start  This field must point to a function setting up a one shot
                    timeout.  After the timeout has elapsed, the given
                    callback function must be called with the user argument.
                    The timeout_start() function must return a void *
                    identifying the timeout.

     timeout_stop   This field must be set to a function that stops a running
                    timeout.  The function will be called with the return
                    value of the corresponding timeout_start() function.

     local_path     If in local socket mode, the name of the clients socket.
                    Not needed by the application.

     In the current implementation there is a global variable

           extern struct snmp_client snmp_client;

     that is used by all the library functions.  The first call into the
     library must be a call to snmp_client_init() to initialize this global
     variable to the default values.  After this call and before calling
     snmp_open() the fields of the variable may be modified by the user.  The
     modification of the chost and cport fields should be done only via the
     functions snmp_client_set_host() and snmp_client_set_port().

     The function snmp_open() creates a UDP or UNIX domain socket and connects
     it to the agent's IP address and port.  If any of the arguments of the
     call is not NULL the corresponding field in the global snmp_client is set
     from the argument.  Otherwise the values that are already in that
     variable are used.  The function snmp_close() closes the socket, stops
     all timeouts and frees all dynamically allocated resources.

     The next three functions are used to create request PDUs.  The function
     snmp_pdu_create() initializes a PDU of type op.  It does not allocate
     space for the PDU itself.  This is the responsibility of the caller.
     snmp_add_binding() adds bindings to the PDU and returns the (zero based)
     index of the first new binding.  The arguments are pairs of pointer to
     the OIDs and syntax constants, terminated by a NULL.  The call

           snmp_add_binding(&pdu,
               &oid1, SNMP_SYNTAX_INTEGER,
               &oid2, SNMP_SYNTAX_OCTETSTRING,
               NULL);

     adds two new bindings to the PDU and returns the index of the first one.
     It is the responsibility of the caller to set the value part of the
     binding if necessary.  The functions returns -1 if the maximum number of
     bindings is exhausted.  The function snmp_oid_append() can be used to
     construct variable OIDs for requests.  It takes a pointer to an struct
     asn_oid that is to be constructed, a format string, and a number of
     arguments the type of which depends on the format string.  The format
     string is interpreted character by character in the following way:

     i                      This format expects an argument of type
                            asn_subid_t and appends this as a single integer
                            to the OID.

     a                      This format expects an argument of type struct
                            in_addr and appends to four parts of the IP
                            address to the OID.

     s                      This format expects an argument of type const char
                            * and appends the length of the string (as
                            computed by strlen(3)) and each of the characters
                            in the string to the OID.

     (N)                    This format expects no argument.  N must be a
                            decimal number and is stored into an internal
                            variable size.

     b                      This format expects an argument of type const char
                            * and appends size characters from the string to
                            the OID.  The string may contain NUL characters.

     c                      This format expects two arguments: one of type
                            size_t and one of type const u_char *.  The first
                            argument gives the number of bytes to append to
                            the OID from the string pointed to by the second
                            argument.

     The function snmp_pdu_check() may be used to check a response PDU.  A
     number of checks are performed (error code, equal number of bindings,
     syntaxes and values for SET PDUs).  The function returns +1 if everything
     is ok, 0 if a NOSUCHNAME or similar error was detected, -1 if the
     response PDU had fatal errors and -2 if resp is NULL (a timeout
     occurred).

     The function snmp_pdu_send() encodes and sends the given PDU.  It records
     the PDU together with the callback and user pointers in an internal list
     and arranges for retransmission if no response is received.  When a
     response is received or the retransmission count is exceeded the callback
     func is called with the original request PDU, the response PDU and the
     user argument uarg.  If the retransmit count is exceeded, func is called
     with the original request PDU, the response pointer set to NULL and the
     user argument uarg.  The caller should not free the request PDU until the
     callback function is called.  The callback function must free the request
     PDU and the response PDU (if not NULL ).

     The function snmp_receive() tries to receive a PDU.  If the argument is
     zero, the function polls to see whether a packet is available, if the
     argument is non-zero, the function blocks until the next packet is
     received.  The packet is delivered via the usual callback mechanism (non-
     response packets are silently dropped).  The function returns 0, if a
     packet was received and successfully dispatched, -1 if an error occurred
     or no packet was available (in polling mode).

     The next two functions are used to retrieve tables from SNMP agents.
     They use the following input structure, that describes the table:

           struct snmp_table {
                   struct asn_oid          table;
                   struct asn_oid          last_change;
                   u_int                   max_iter;
                   size_t                  entry_size;
                   u_int                   index_size;
                   uint64_t                req_mask;

                   struct snmp_table_entry {
                       asn_subid_t         subid;
                       enum snmp_syntax    syntax;
                       off_t               offset;
                   }                       entries[];
           };

     The fields of this structure have the following meaning:

     table        This is the base OID of the table.

     last_change  Some tables have a scalar variable of type TIMETICKS
                  attached to them, that holds the time when the table was
                  last changed.  This OID should be the OID of this variable
                  (without the .0 index).  When the table is retrieved with
                  multiple GET requests, and the variable changes between two
                  request, the table fetch is restarted.

     max_iter     Maximum number of tries to fetch the table.

     entry_size   The table fetching routines return a list of structures one
                  for each table row.  This variable is the size of one
                  structure and used to malloc(3) the structure.

     index_size   This is the number of index columns in the table.

     req_mask     This is a bit mask with a 1 for each table column that is
                  required.  Bit 0 corresponds to the first element (index 0)
                  in the array entries, bit 1 to the second (index 1) and so
                  on.  SNMP tables may be sparse.  For sparse columns the bit
                  should not be set.  If the bit for a given column is set and
                  the column value cannot be retrieved for a given row, the
                  table fetch is restarted assuming that the table is
                  currently being modified by the agent.  The bits for the
                  index columns are ignored.

     entries      This is a variable sized array of column descriptors.  This
                  array is terminated by an element with syntax
                  SNMP_SYNTAX_NULL.  The first index_size elements describe
                  all the index columns of the table, the rest are normal
                  columns.  If for the column at `entries[N]' the expression
                  `req_mask & (1 << N)' yields true, the column is considered
                  a required column.  The fields of this the array elements
                  have the following meaning:

                  subid   This is the OID subid of the column.  This is
                          ignored for index entries.  Index entries are
                          decoded according to the syntax field.

                  syntax  This is the syntax of the column or index.  A syntax
                          of SNMP_SYNTAX_NULL terminates the array.

                  offset  This is the starting offset of the value of the
                          column in the return structures.  This field can be
                          set with the ISO-C offsetof() macro.

     Both table fetching functions return TAILQ (see queue(3)) of
     structures--one for each table row.  These structures must start with a
     TAILQ_ENTRY() and a uint64_t and are allocated via malloc(3).  The list
     argument of the table functions must point to a TAILQ_HEAD().  The
     uint64_t fields, usually called found is used to indicate which of the
     columns have been found for the given row.  It is encoded like the
     req_mask field.

     The function snmp_table_fetch() synchronously fetches the given table.
     If everything is ok 0 is returned.  Otherwise the function returns -1 and
     sets an appropriate error string.  The function snmp_table_fetch_async()
     fetches the tables asynchronously.  If either the entire table is fetch,
     or an error occurs the callback function callback is called with the
     callers arguments list and uarg and a parameter that is either 0 if the
     table was fetched, or -1 if there was an error.  The function itself
     returns -1 if it could not initialize fetching of the table.

     The following table description is used to fetch the ATM interface table:

           /*
            * ATM interface table
            */
           struct atmif {
                   TAILQ_ENTRY(atmif) link;
                   uint64_t        found;
                   int32_t         index;
                   u_char          *ifname;
                   size_t          ifnamelen;
                   uint32_t        node_id;
                   uint32_t        pcr;
                   int32_t         media;
                   uint32_t        vpi_bits;
                   uint32_t        vci_bits;
                   uint32_t        max_vpcs;
                   uint32_t        max_vccs;
                   u_char          *esi;
                   size_t          esilen;
                   int32_t         carrier;
           };
           TAILQ_HEAD(atmif_list, atmif);

           /* list of all ATM interfaces */
           struct atmif_list atmif_list;

           static const struct snmp_table atmif_table = {
                   OIDX_begemotAtmIfTable,
                   OIDX_begemotAtmIfTableLastChange, 2,
                   sizeof(struct atmif),
                   1, 0x7ffULL,
                   {
                     { 0, SNMP_SYNTAX_INTEGER,
                           offsetof(struct atmif, index) },
                     { 1, SNMP_SYNTAX_OCTETSTRING,
                           offsetof(struct atmif, ifname) },
                     { 2, SNMP_SYNTAX_GAUGE,
                           offsetof(struct atmif, node_id) },
                     { 3, SNMP_SYNTAX_GAUGE,
                           offsetof(struct atmif, pcr) },
                     { 4, SNMP_SYNTAX_INTEGER,
                           offsetof(struct atmif, media) },
                     { 5, SNMP_SYNTAX_GAUGE,
                           offsetof(struct atmif, vpi_bits) },
                     { 6, SNMP_SYNTAX_GAUGE,
                           offsetof(struct atmif, vci_bits) },
                     { 7, SNMP_SYNTAX_GAUGE,
                           offsetof(struct atmif, max_vpcs) },
                     { 8, SNMP_SYNTAX_GAUGE,
                           offsetof(struct atmif, max_vccs) },
                     { 9, SNMP_SYNTAX_OCTETSTRING,
                           offsetof(struct atmif, esi) },
                     { 10, SNMP_SYNTAX_INTEGER,
                           offsetof(struct atmif, carrier) },
                     { 0, SNMP_SYNTAX_NULL, 0 }
                   }
           };

           ...
                   if (snmp_table_fetch(&atmif_table, &atmif_list) != 0)
                           errx(1, "AtmIf table: %s", snmp_client.error);
           ...

     The function snmp_dialog() is used to execute a synchonuous dialog with
     the agent.  The request PDU req is sent and the function blocks until the
     response PDU is received.  Note, that asynchonuous receives are handled
     (i.e. callback functions of other send calls or table fetches may be
     called while in the function).  The response PDU is returned in resp.  If
     no response could be received after all timeouts and retries, the
     function returns -1.  If a response was received 0 is returned.

     The function snmp_discover_engine() is used to discover the authoritative
     snmpEngineId of a remote SNMPv3 agent.  A request PDU with empty USM user
     name is sent and the client's engine parameters are set according to the
     snmpEngine parameters received in the response PDU.  If the client is
     configured to use authentication and/or privacy and the snmpEngineBoots
     and/or snmpEngineTime in the response had zero values, an additional
     request (possibly encrypted) with the appropriate user credentials is
     sent to fetch the missing values.  Note, that the function blocks until
     the discovery process is completed.  If no response could be received
     after all timeouts and retries, or the response contained errors the
     function returns -1.  If the discovery process was completed 0 is
     returned.

     The function snmp_parse_server() is used to parse an SNMP server
     specification string and fill in the fields of a struct snmp_client.  The
     syntax of a server specification is

           [trans::][community@][server][:port]

     where trans is the transport name (one of "udp", "udp6", "stream" or
     "dgram"), community is the string to be used for both the read and the
     write community, server is the server's host name in case of UDP and the
     path name in case of a local socket, and port is the port in case of UDP
     transport.  The function returns 0 in the case of success and return -1
     and sets the error string in case of an error.

     The function snmp_parse_serverr() fills the transport, the port number
     and the community strings with reasonable default values when they are
     not specified.  The default transport is SNMP_TRANS_UDP.  If the host
     name contains a slash the default is modified to SNMP_TRANS_LOC_DGRAM.
     If the host name looks like a numeric IPv6 address the default is
     SNMP_TRANS_UDP6.  For numeric IPv6 addresses the transport name udp is
     automatically translated as SNMP_TRANS_UDP6.  The default port number
     (for udp or udp6) is "snmp".  The default read community is "public" and
     the default write community "private".

     snmp_parse_server() recognizes path names, host names and numerical IPv4
     and IPv6 addresses.  A string consisting of digits and periods is assumed
     to be an IPv4 address and must be parseable by inet_aton(3).  An IPv6
     address is any string enclosed in square brackets.  It must be parseable
     with gethostinfo(3).

     The port number for snmp_parse_server() can be specified numerically or
     symbolically.  It is ignored for local sockets.

DIAGNOSTICS
     If an error occurs in any of the functions an error indication as
     described above is returned.  Additionally the function sets a printable
     error string in the error field of snmp_client.

SEE ALSO
     gensnmptree(1), bsnmpd(1), bsnmpagent(3), bsnmplib(3)

STANDARDS
     This implementation conforms to the applicable IETF RFCs and ITU-T
     recommendations.

AUTHORS
     Hartmut Brandt <harti@FreeBSD.org>
     Kendy Kutzner <kutzner@fokus.gmd.de>

FreeBSD 13.1-RELEASE-p6         March 31, 2020         FreeBSD 13.1-RELEASE-p6

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