Command Section

HGAME(4)               FreeBSD Kernel Interfaces Manual               HGAME(4)

NAME
     hgame - Generic HID game controller (joystick/gamepad) driver

SYNOPSIS
     To compile this driver into the kernel, place the following lines in your
     kernel configuration file:

           device hgame
           device hid
           device hidbus
           device hidmap
           device evdev

     Alternatively, to load the driver as a module at boot time, place the
     following line in loader.conf(5):

           hgame_load="YES"

DESCRIPTION
     The hgame driver provides support for generic game controllers
     (joysticks/gamepads) that attach to the HID transport backend.  See
     iichid(4) or usbhid(4).

     The /dev/input/event* device presents the game controller as a evdev type
     device.

SYSCTL VARIABLES
     The following variable is available as both sysctl(8) variable and
     loader(8) tunable:

     dev.hgame.X.debug
             Debug output level, where 0 is debugging disabled and larger
             values increase debug message verbosity.  Default is 0.

     It's default value is set with loader(8) tunable:

     hw.hid.hgame.debug

FILES
     /dev/input/event*  input event device node.

SEE ALSO
     iichid(4), usbhid(4)

HISTORY
     The hgame driver first appeared in FreeBSD 13.0.

AUTHORS
     The hgame driver was written by Greg V <greg@unrelenting.technology>.

     This manual page was written by Vladimir Kondratyev <wulf@FreeBSD.org>.

FreeBSD 13.1-RELEASE-p6       September 14, 2020       FreeBSD 13.1-RELEASE-p6

Command Section

man2web Home...