Thank you, that worked.
> I wonder why you want to do this?
Not for any really good reason. It was just driving me crazy because I knew it was possible somehow but I couldn't quite figure it out.
Thanks again
Search found 2 matches
- Thu Jul 17, 2025 2:41 pm
- Forum: RPG IV
- Topic: Show message on line 24 of interactive display after RPG program ends
- Replies: 2
- Views: 14748
- Thu Jul 10, 2025 5:22 pm
- Forum: RPG IV
- Topic: Show message on line 24 of interactive display after RPG program ends
- Replies: 2
- Views: 14748
Show message on line 24 of interactive display after RPG program ends
Hello,
I am having trouble showing a message on line 24 of an interactive display that persists after an RPG program ends.
I was able to get this to work with SNDPGMMSG in a CL program.
SNDPGMMSG MSGID(CPF9897) MSGF(QCPFMSG) MSGDTA('EXAMPLE') TOPGMQ(*EXT) MSGTYPE(*COMP)
However, if I call this ...
I am having trouble showing a message on line 24 of an interactive display that persists after an RPG program ends.
I was able to get this to work with SNDPGMMSG in a CL program.
SNDPGMMSG MSGID(CPF9897) MSGF(QCPFMSG) MSGDTA('EXAMPLE') TOPGMQ(*EXT) MSGTYPE(*COMP)
However, if I call this ...