Search found 207 matches
- Wed May 08, 2024 5:31 pm
- Forum: HTTPAPI
- Topic: Unable to compile the program which uses Httpapi
- Replies: 6
- Views: 115
Re: Unable to compile the program which uses Httpapi
<snip> I'm getting the error 'RNF5409' - The prototyped call returns a value which is lost when CALLP is used. That is not an error It is a warning and should be ignored. When i look into the log im getting the below messages. It looks like authority issue. Message . . . . : *SRVPGM object HTTPAPIR...
- Sun Apr 21, 2024 3:20 pm
- Forum: RPG IV
- Topic: MCH3601 unmonitored by HTTPAPIR4
- Replies: 7
- Views: 1160
Re: MCH3601 unmonitored by HTTPAPIR4
It is pretty clear from the returned error text that you have made an error in the URL. Depending on the service, "error" could include credentials but more likely the URL itself. You have changed pretty much everything about the relevant part of the program if what you said is true "...
- Thu Apr 18, 2024 1:27 pm
- Forum: YAJL-ILE
- Topic: Clarification on - YAJL_OBJECT_FIND
- Replies: 2
- Views: 1030
Re: Clarification on - YAJL_OBJECT_FIND
Unless I misunderstand you, you have answered your own question.
YAJL_OBJECT_FIND returns a pointer so one way to test is simply:
YAJL_OBJECT_FIND returns a pointer so one way to test is simply:
Code: Select all
node = YAJL_OBJECT_FIND(.....);
if node <> *Null;
// node is valid
else;
// node not found
endif;
Re: OUATH2
Glad Scott was able to sort it for you - he is much (much, much) more knowledgeable about this stuff than I am. Hopefully, your OAUTH transition will be as smooth as mine has been with Zoom. Once I had the token logic sorted, changing the individual APIs calls was pretty easy - so far anyway! Good l...
Re: OUATH2
How did you set the required form data? You haven't shown that code.
- Mon Apr 08, 2024 7:50 pm
- Forum: HTTPAPI
- Topic: Changing the log file
- Replies: 2
- Views: 577
Re: Changing the log file
Thanks, Scott - yes I meant the debug file and for some reason it did not occur to me to turn it off before changing the name. I plead senility and just too many things going on in my life! I can understand your confusion re cycling the server. The HTTPAPIs are called from a web server job and I tho...
- Sat Apr 06, 2024 6:05 pm
- Forum: HTTPAPI
- Topic: Changing the log file
- Replies: 2
- Views: 577
Changing the log file
We have experienced some random weirdness when using Zoom APIs recently. As a result, I am logging everything as I can't predict when/what will cause a problem. Of course, the log files get huge and I would like to switch them at least daily. I have modified my code to specify a different log file n...
- Mon Mar 25, 2024 7:26 pm
- Forum: RPG IV
- Topic: Converting Hundred Year Date Plus Time to Timestamp
- Replies: 6
- Views: 4047
Re: Converting Hundred Year Date Plus Time to Timestamp
Then the code I gave you should work. Just substitute your own variable names for the numDate and numTime.
IF - the number represents HHMMSS. If it doesn't then we need to know what it does contain!
IF - the number represents HHMMSS. If it doesn't then we need to know what it does contain!
- Mon Mar 25, 2024 6:08 pm
- Forum: RPG IV
- Topic: Converting Hundred Year Date Plus Time to Timestamp
- Replies: 6
- Views: 4047
Re: Converting Hundred Year Date Plus Time to Timestamp
If it is a 5 digit time field it cannot contain an HHMMSS value unless there is also an AM/PM indicator. Can you clarify please. The basic calc would be something like: **free dcl-s realDate date; dcl-s numDate int(10) inz(1); // 1 day past the base dcl-s numTime int(10) inz(1); // And first minute ...
- Fri Mar 22, 2024 10:32 pm
- Forum: HSSFR4
- Topic: HSSF how can format cell with currency "$"
- Replies: 15
- Views: 5388
Re: HSSF how can format cell with currency "$"
This is a WAG (Wild-Ass-Guess) but to format numbers suppressing leading zeros you use a format string of "#,##0.0000" - So my best guess is that to float in a currency symbol it would logically be "$,$$0.0000".
I have never done it and don't have time to play but ...
I have never done it and don't have time to play but ...